AI Insights · Timothy · July 2025
Performance of Top 5 Disney Games on Android in Kuwait Q2 2025
Explore the trends in downloads, revenue, and active users of top Disney games in Kuwait during Q2 2025, based on Sensor Tower data.
In the second quarter of 2025, the top five Disney games on the Android platform in Kuwait showcased varied performance trends in terms of downloads, revenue, and active users. This analysis is based on data provided by Sensor Tower.
Disney Solitaire from SuperPlay saw its weekly revenue rise consistently, peaking at approximately $639 in the last week of June. Its downloads fluctuated, starting at 410 in mid-April and decreasing to 76 by the end of June. Active users displayed a steady decline from 698 in the week of April 21 to around 226 by the end of the quarter.
Marvel Contest of Champions by Kabam Games experienced a revenue peak of $384 in late April, with a general downward trend thereafter. Downloads increased to 219 in April before stabilizing around 60-90 towards the end of the quarter. Active users followed a similar pattern, with numbers reaching a high of 301 in April and settling around 170 by June.
The MARVEL SNAP Strategy Card Game from Second Dinner maintained a relatively low but stable download rate, with a slight increase to 11 downloads in early June. Revenue peaked at $303 in mid-June, showing an upward trend throughout the quarter. Active users increased marginally from 16 at the start of the quarter to 27 by mid-June.
MARVEL Strike Force: Squad RPG by Scopely demonstrated consistent revenue growth, reaching $205 in the final week of June. Downloads started strong at 129 in late March, but gradually declined to 47 by the end of the quarter. Active users remained stable, fluctuating slightly around 170-200 throughout the period.
Finally, MARVEL Future Fight from Netmarble had a significant revenue peak of $276 in late April, followed by fluctuations around $80-$218 for the rest of the quarter. Downloads remained relatively low, with a slight peak at 37 in early June. The active user base was more robust, starting at 599 and maintaining a level around 470 by the end of June.
For more detailed insights and data, visit Sensor Tower.